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The Mystery Unlocked: Opening the ‘Unopenable’ Door in Super Mario 64

Players of the classic Super Mario 64 have been enticed by a confusing task that looked impenetrable for almost thirty years. A door that was so cleverly designed that it went against the basic rules of building in the Mushroom Kingdom. The door at the bottom of Cool, Cool Mountain’s slide was a one-sided door that was considered “unopenable” since it lacked an outside handle. However, as every ardent gamer is aware, “impossible” simply refers to an unsolved task in the realm of video games. As a result, the door continued to be a mystery veiled in a riddle, hidden behind the snow-capped peaks of Cool, Cool Mountain, and the community’s general interest never diminished.

mystery unlocked opening unopenable door super mario
“door – Super Mario Wiki, the Mario encyclopedia”, Photo by mariowiki.com, is licensed under CC BY-SA 4.0

With every year that went by, the door’s fame increased and eventually became a legend in and of itself. It was a ghost that plagued the dreams of both speedrunners and completionists. In a world where Mario, the invincible hero, could fly through the heavens, jump across chasms, and even traverse through time, how could there be such a door? No number of stars or expert leaps could break through its barrier as it remained there, quiet and taunting. The fact that there was still a mystery and an unsolved conundrum after spending innumerable hours exploring every inch of Princess Peach’s palace was evidence of the game’s lasting appeal.

Reversing a door that can’t be open

The brave speedrunners and the clever multiverse engineers of the Super Mario 64 community are our story’s heroes. Among them was Alexpalix, a name that would come to represent the door’s ultimate demise. Alexpalix embarked on a journey after being inspired by the work of Pannenkoek2012, a YouTuber renowned for his in-depth examination of the game’s mechanics and his ability to do seemingly impossible feats without touching the A button. It was a journey that would call for ability, patience, and a thorough comprehension of the inner workings of the game.

With much anticipation, the community saw Alexpalix set out on his adventure. The achievement of becoming the first to open the “unopenable” was within grasp, but the endeavor was difficult and the stakes were great. The procedure was painstaking, requiring exact motions and a thorough comprehension of the mechanics of the game. It was a choreography, a dance of sorts, where every wall kick, every dive, every jump had to be done precisely. Then, after several efforts and failures, it finally occurred. The ‘unopenable’ was opened, the barrier was breached, and the door gave way. A new chapter in the history of Super Mario 64 was written, and the community exploded in excitement.

It is impossible to exaggerate the importance of this accomplishment. It served as evidence of the strength of tenacity, the importance of community, and the limitless possibilities of human creativity. It served as a reminder that there are always fresh mysteries to discover, obstacles to surmount, and tales to be told in a game that has been dissected and examined for more than 28 years. The entrance to Cool, Cool Mountain’s slide was more than simply a gateway; it was a representation of the resilient nature of gamers worldwide, a challenge that invited the most courageous individuals to attempt the seemingly insurmountable.

The inspirational designer of Super Mario 64, Shigeru Miyamoto, once remarked, “A good idea is something that does not solve just one single problem, but rather can solve multiple problems at once.” This statement comes to mind as we consider this historic event. Not only was the ‘unopenable’ door solved, but it also served as an example of the innovative problem-solving that is at the core of gaming. It was a triumph for everyone who thinks that everything is possible if one is determined enough.

Super Mario 64’s ‘unopenable’ door opening is more than simply a passing reference in the history of video games. It serves as a source of motivation and a reminder that the spirit of inquiry and discovery is still very much present. It serves as a rallying cry for gamers everywhere to never give up on pushing the envelope, asking impossible questions, and maintaining a strong sense of curiosity. Because the only real boundaries in life—and the universe of Super Mario 64—are those we choose for ourselves.

Alexpalix’s journey

The story of Alexpalix and the “unopenable” door in Super Mario 64 is a classic, but supposedly insurmountable hurdles are nothing new in the gaming industry. It’s a tale that has won over the hearts and minds of gamers everywhere and is evidence of the human spirit’s undying resolve. Let’s now explore how Alexpalix unlocked the door that had been closed for 28 long years and accomplished what many believed was impossible.

A thorough examination of Super Mario 64’s mechanics, a game that has been the subject of years of community analysis, marked the beginning of Alexpalix’s quest. The aforementioned entrance was situated at the base of Cool, Cool Mountain’s slide, a location that any experienced player would recognize. But unlike all the other doors in the game, this one was unique. There was no known way to open it from the outside, and it had no external handle. Players were perplexed by this puzzle, which appeared to go against the game’s basic premise.

The neighborhood had been speculating about this door’s function for a long time. Was it a purposeful tease or a mistake on the part of the developers? There were many theories, but none had figured out the secret. Until Alexpalix entered the picture, that is. Alexpalix started his mission to defeat the insurmountable after being inspired by Pannenkoek2012, a YouTuber famous for his deep understanding of the game’s mechanics and his ability to perform feats without using the A button.

N64 RGB DAC rev1 – Super Mario 64 (RGB)” by fce2 is licensed under CC BY-SA 2.0

It was a laborious procedure that demanded a degree of accuracy and knowledge of the game’s mechanics that very few people had. Alexpalix had to do a number of intricate movements, all of which required precise timing. He moved through Mario with an almost superhuman level of grace, leaving the gaming industry in amazement. Every leap, dive, and wall kick was expertly planned, making it like a ballet.

The door’s opening was a triumph for the whole Super Mario 64 community, not just for Alexpalix personally. It proved that with enough commitment and ingenuity, even the most difficult obstacles could be conquered. This instance demonstrated the cooperative nature of gamers, a group that feeds on knowledge exchange and pushing the envelope of what is conceivable.

We celebrate the ‘unopenable’ door opening, but we also look ahead. What additional mysteries lies within Super Mario 64? What fresh difficulties will gamers of the future encounter? There is little doubt that gamers will be motivated for years to come by the spirit of exploration that brought Alexpalix to his momentous accomplishment.

The ‘unopenable’ door in Super Mario 64 is a significant moment in the gaming industry. It is a brilliant illustration of the strength of camaraderie, the excitement of exploration, and the satisfaction that comes from conquering obstacles. It serves as a reminder that the only real obstacles in the digital worlds we explore are those we have not yet overcome. So, let’s learn from Alexpalix and face every challenge with bravery, tenacity, and the firm conviction that no door is actually inaccessible.

Related posts:
How to Get to the Second Floor in Super Mario 64 DS: 11 Steps
28 years later, unopenable door in Super Mario 64’s Cool, Cool Mountain has been opened without hacks
Super Mario 64 Player Finally Found a Way to Open That ‘Unopenable’ Cabin Door Without Cheats


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